How to create a file structure for

Unreal Engine Workflow

This blueprint provides a clear starting point for your Unreal Engine Workflow project. A well-organized file structure is key to an efficient workflow.

This structure provides a common workflow for Unreal Engine projects, focusing on asset organization and version control

Unreal Engine Game Development Asset Management Version Control 3D

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  • Folder unreal-engine-workflow
  • Folder Content
  • Folder Assets
  • Folder Characters
  • Folder Mannequin
  • Folder Environments
  • Folder Props
  • Folder Textures
  • Folder Audio
  • Folder SFX
  • Folder Music
  • Folder Blueprints
  • Folder Levels
  • Folder Config
  • File DefaultGame.ini
  • File DefaultEngine.ini
  • Folder Source
  • File MyProject.Build.cs
  • File MyProject.Target.cs
unreal-engine-workflow
	Content
		Assets
			Characters
				Mannequin
			Environments
				Props
				Textures
			Audio
				SFX
				Music
		Blueprints
		Levels
	Config
		DefaultGame.ini
		DefaultEngine.ini
	Source
		MyProject.Build.cs
		MyProject.Target.cs

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