How to create a file structure for
Character Rigging
This blueprint provides a clear starting point for your Character Rigging project. A well-organized file structure is key to an efficient workflow.
This blueprint provides a structured folder system for character rigging projects, ensuring organized asset management and efficient workflow.
Use this Blueprint with File Architect
Copy the blueprint below and paste it into File Architect to instantly generate this structure on your computer.
Or, use the "Open in App" button for direct import.
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character-rigging
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rigging_project
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documentation
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references
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models
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source
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Maya
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textures
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rigs
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Maya
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base_rig
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face_rig
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scripts
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Maya
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exports
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fbx
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abc
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working_files
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Maya
character-rigging
rigging_project
documentation
references
models
source
Maya
textures
rigs
Maya
base_rig
face_rig
scripts
Maya
exports
fbx
abc
working_files
Maya
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