How to create a file structure for

Character Rigging

This blueprint provides a clear starting point for your Character Rigging project. A well-organized file structure is key to an efficient workflow.

This blueprint provides a structured folder system for character rigging projects, ensuring organized asset management and efficient workflow.

rigging character animation 3d pipeline

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  • Folder character-rigging
  • Folder rigging_project
  • Folder documentation
  • Folder references
  • Folder models
  • Folder source
  • Folder Maya
  • Folder textures
  • Folder rigs
  • Folder Maya
  • Folder base_rig
  • Folder face_rig
  • Folder scripts
  • Folder Maya
  • Folder exports
  • Folder fbx
  • Folder abc
  • Folder working_files
  • Folder Maya
character-rigging
	rigging_project
		documentation
			references
		models
			source
				Maya
			textures
		rigs
			Maya
				base_rig
				face_rig
		scripts
			Maya
		exports
			fbx
			abc
		working_files
			Maya

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